Review: Uncharted: Drake’s Fortune

Hey guys and gals, I’m SpudBud. I’ll be posting reviews every now and then, hope you enjoy.

Uncharted: Drake’s Fortune, developed by Naughty Dog and published by Sony Computer Entertainment, stars Nathan Drake, a treasure hunter searching for the lost treasure of Sir Francis Drake. During the course of the game, Drake will travel to exotic locations and fight off ruthless pirates to find out the mystery of Francis Drake’s last voyage.

The story, while good, can be a tad predicable at times. It has some nice plot twists, and a very satisfyingly ending . Uncharted also features amazing cutscenes, some great voice work, and a powerful score, which really adds to the atmosphere. The game’s presentation is top-notch.

Things go boom!

Gameplay wise, the game lacks a little originality. The shooting and cover mechanics seem ripped straight from “Gears of War” and its health mechanic is similar as well. Drake is only allowed two weapons at a time and a small stash of grenades. Weapon variety is nice (pistols, assault rilfes, etc.), and all are based on real world weapons.

Uncharted also features a melee mechanic, you press a combination of buttons and if done correctly it gives you extra ammo. And as with most PS3 games, it features gimmicky motion sensor gameplay but, in Uncharted it’s kept to a minimal, balancing acts on wooden logs and throwing grenades are the worst of it, but throwing grenades is especially terrible.

Drake and Elena

Enemy variety alright, they range for everyday pirates to heavily armored commandos which use a wide arrange of weaponry. The enemy AI isn’t anything special, but they will flank, take cover, throw grenades and is pretty aggressive which results in some interesting combat situations. It also has some pretty entertaining vehicle sections that really change up the pace.

Uncharted features some platforming aspects which are handled very well and never seems unfair in anyway. But they give off a feel very similar to “Tomb Raider”, which contributes to my feelings that the game lacks originality. The game can be frustrating at times but, the difficulty overall is very fair. It overall plays very well, and is able to keep up a great pace which never gets boring.

Beautiful jungle enviroments.

Uncharted is one beautiful game. From the amazing textures to the great lighting, the game is a technical accomplishment. Developer Naughty Dog was able to create convincing looking jungle environments, detailed character models and keep the game at a stable 30 FPS throughout. But it does suffer from the occasionally screen tearing and some minor texture pop-in. It also features some incredible animation, some of the best I’ve seen, but it does have some problems with animation transitions.

Re-playability is lacking, It took me about 7 hours to beat the game and without a multiplayer component there’s not much else to do. But the game does feature some unlockables like concept art and “Making of Videos”, which can be unlocked by completing tasks and collecting treasure for medals, the system is very similar to achievements on Xbox Live.

Overall, Uncharted: Drake’s Fortune is a great game and I really enjoyed it, but the game does has some minor draw backs that keep it from being the triple-A title that the PS3 is in desperate need of. If your a PS3 owner looking for some great entertainment, I would definitely recommend Uncharted: Drake’s Fortune.

SCORE: 4 out of 5 Potatoes



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