Valve announced today that its Source middleware engine—the same one used for Half-Life 2—is now available for Xbox 360.
A brief statement from Valve said that the Xbox 360 version of the powerful engine would take advantage of the system’s hardware, as well as offer support for Xbox Live.
“The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences,” said Valve president and co-founder Gabe Newell. “Whether they’re pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable.”
Outside of Half-Life 2 and its subsequent episodes, PC games that have used or are announced to use Source include Portal, Team Fortress 2, Dark Messiah of Might and Magic and SiN Episodes: Emergence.
Half-Life 2 is set to release for Xbox 360 and PS3 in Q1 2007. Valve had not responded to questions regarding further details of the Xbox 360 version of Source as of press time.
This makes me wonder how they’ll carry it out. Will we get the same content that the PC has? I really want to see how this pans out.